https://www.gamedeveloper.com/design/avoiding-the-compliment-sandwich-techniques-for-mentoring-others-in-the-art-of-level-design
Avoiding the 'compliment sandwich:' Techniques for mentoring others in the art of level design
Christopher Totten explains why mentoring others in level design can be such a problem and how to take time to teach without interrupting the pipeline.
www.gamedeveloper.com
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